# -*- coding: UTF-8 -*-
from util.p3dmodel import P3dModel
from util.res_register import RES
class GameMap():
    def __init__(self):
        return
    def initMap(self):
        #model = P3dModel.load(RES.ResMap("map_1"))
        model = P3dModel.loadMap()
        model.reparentTo(render)
        model.setPos(0,0,0)
        self.game_map = model
